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12.8.22

Technology use in Avatar 2

 A generation has passed since the last Avatar film was released in theatres, and director James Cameron is hoping to reclaim the box office crown with new cutting-edge technology. In this blog, we will learn about the latest technology used in the most awaited upcoming movie, Avatar 2 and will try to know the production of this movie with new tech.




3D Production:

Cameron's production company, Light storm Entertainment, has been working with Christie Digital on new 3D technology that will eliminate the need for viewers to wear glasses to see the effects.

This has been the most advanced technology in recent years. Cameron's unwavering devotion to 3D has resulted in the most advanced camera system ever created, the new Fusion Camera System. It was particularly useful for bridging scene gaps and creating artistically untraceable connections between live-action and computer-generated scenes.

 

Virtual Cameras Integration:

The Simul-Cam and the Virtual camera are the most recent motion capture inventions, combining the best features of 3D and CGI technologies for Avatar. Cameron captured the motion-capture results in a real-time setup to enhance the development of his virtual world. The integration of CGI-based characters and environments into a single Fusion eyepiece with the help of the Simul-Cam enabled the director to view and direct the CGI scenes in the same way that he would any other normal live-action scene. The virtual camera functioned more like a virtual monitor, allowing the director to assess the overall impact of the final cut of the film, which was fed with CGI data by the supercomputers.

 

 

IBFPC Technique:



Though he has used it in previous films such as Terminator 2 and Total Recall, he used a novel technique called "image-based facial performance capture" in Avatar, which required actors to wear special headgear already equipped with a camera. The camera transmitted facial movements to the virtual characters as the actors performed. This redirected the body's movements to a networked array of systems that acted out their scenes on a 'performance capture' stage six times larger than anything previously used in the industry. As a result, the movie characters' emotional authenticity was astounding. The film's footage was made up of roughly 70% CGI, including the female lead.

 

Realistic Rendering:

Weta Digital, Peter Jackson's digital-effects studio, created all of the film's animations. For over a year, a large team of artists worked nonstop to convert the renderings to photo-realistic images. Every tree, leaf, and even rock was rendered individually using the most innovative methods in rendering, lighting, and shading on a petabyte (1000 terabytes) of hard disc storage.

 

Let's talk about the camera used in Avatar 2 movie:




Multiple Sony VENICE (Full Framed) cameras have been used with various 3D stereoscopic rigs for Avatar shots. Here,the only part of the Camera carried on the rig was the sensor optical blocks (Rialto), which reduced camera weight to approximetly three pounds per sensor block using the Sony cable system. Cameron earned the ability to shoot with greater flexibility and freedom by reducing weight and improving ergonomics. Furthermore, with the recent release of the Avatar 2 trailer, duging a little deeper into set photos taken years ago while filming Avatar 2, to learn more about the camera and rig used.

 

Camera used in Avatar 2:




 

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