A generation has passed since the last Avatar film was released in theatres, and director James Cameron is hoping to reclaim the box office crown with new cutting-edge technology. In this blog, we will learn about the latest technology used in the most awaited upcoming movie, Avatar 2 and will try to know the production of this movie with new tech.
3D Production:
Cameron's production company, Light storm Entertainment, has
been working with Christie Digital on new 3D technology that will eliminate the need for viewers to wear
glasses to see the effects.
This has been the most advanced technology in recent years.
Cameron's unwavering devotion to 3D has resulted in the most advanced camera
system ever created, the new Fusion Camera System. It was particularly useful
for bridging scene gaps and creating artistically untraceable connections
between live-action and computer-generated scenes.
Virtual Cameras
Integration:
The Simul-Cam and the Virtual camera are the most recent
motion capture inventions, combining the best features of 3D and CGI
technologies for Avatar. Cameron captured the motion-capture results in a
real-time setup to enhance the development of his virtual world. The
integration of CGI-based characters and environments into a single Fusion
eyepiece with the help of the Simul-Cam enabled the director to view and direct
the CGI scenes in the same way that he would any other normal live-action
scene. The virtual camera functioned more like a virtual monitor, allowing the
director to assess the overall impact of the final cut of the film, which was
fed with CGI data by the supercomputers.
IBFPC Technique:
Though he has used it in previous films such as Terminator 2
and Total Recall, he used a novel technique called "image-based facial
performance capture" in Avatar, which required actors to wear special
headgear already equipped with a camera. The camera transmitted facial
movements to the virtual characters as the actors performed. This redirected
the body's movements to a networked array of systems that acted out their
scenes on a 'performance capture' stage six times larger than anything
previously used in the industry. As a result, the movie characters' emotional
authenticity was astounding. The film's footage was made up of roughly 70% CGI,
including the female lead.
Realistic Rendering:
Weta Digital, Peter Jackson's digital-effects studio,
created all of the film's animations. For over a year, a large team of artists
worked nonstop to convert the renderings to photo-realistic images. Every tree,
leaf, and even rock was rendered individually using the most innovative methods
in rendering, lighting, and shading on a petabyte (1000 terabytes) of hard disc
storage.
Let's
talk about the camera used in Avatar 2 movie:
Multiple Sony VENICE (Full Framed) cameras have been
used with various 3D stereoscopic rigs for Avatar shots. Here,the only part of the Camera carried on the rig was the sensor optical blocks (Rialto), which
reduced camera weight to approximetly three pounds per sensor block using the
Sony cable system. Cameron earned the ability to shoot
with greater flexibility and freedom by reducing weight and improving
ergonomics. Furthermore, with the recent release of the Avatar 2 trailer, duging a little deeper into set photos taken years ago while filming Avatar 2, to
learn more about the camera and rig used.
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